Posts

Showing posts from February, 2021

Dnd Map V2

Image
  It would be an understatement to say that this went significantly better than the first playthrough. Like last time, Tommy L. and Anthoney J. were the playtesters for my map. I was so happy to hear their astonished voices the second the map loaded in. To me, this was the greatest sign that it had some major improvements. Most noticeably, All enemies and players have been scaled up by at least an additional tile. By making the players larger, it made it easier to make the map smaller, and thus the scope of the project much more manageable. Another thing I did was greatly reduce the amount of enemies, to around a ⅓ of that of the original map. I also greatly nerfed and balanced their stats, as the original enemies I made were way too op compared to the stats of the players. Going along with that, I actually nerfed multiple enemies during the live playthrough, carefully listening to what the playtesters had to say. Finally, I added doors to the map, this made it significantly easier...

DnD Map V1

Image
  I’d like to begin with mentioning that this was the first time I've not only made a DnD map, but actually played the game. Going into this with zero experience very notably negatively affected the map I created. Sure I watched a few Youtube tutorials on the game's basics, but not ever having played the game, I did a rather poor job balancing the stats and amounts of enemies. I also was quick to notice that I lacked the imagination to create lore or stories to go along with the map, enemies, and characters. To start with what went right, I would say using the Roll20 program. Again, this was all new to me, so being able to understand and effectively use a map maker for a game I had never played was unlikely. In the end though, I not only successfully created a rudimentary map, but at the time, was quite proud of my accomplishments. I even added grass and rocks in the background to try to give the map more life. Funnily enough, though these details are present in the screenshot ...