Dnd Map V2
It would be an understatement to say that this went significantly better than the first playthrough. Like last time, Tommy L. and Anthoney J. were the playtesters for my map. I was so happy to hear their astonished voices the second the map loaded in. To me, this was the greatest sign that it had some major improvements. Most noticeably, All enemies and players have been scaled up by at least an additional tile. By making the players larger, it made it easier to make the map smaller, and thus the scope of the project much more manageable. Another thing I did was greatly reduce the amount of enemies, to around a ⅓ of that of the original map. I also greatly nerfed and balanced their stats, as the original enemies I made were way too op compared to the stats of the players. Going along with that, I actually nerfed multiple enemies during the live playthrough, carefully listening to what the playtesters had to say. Finally, I added doors to the map, this made it significantly easier...